﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Example : MonoBehaviour
{
    public string nextSceneName;

    void OnCollisionEnter(Collision collision)
    {
        Invoke("NextScene", 1);
    }

    void NextScene()
    {
        SceneManager.LoadScene(nextSceneName);
    }
}

